Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Some trolls are born with extra body parts - arms, legs, even heads, almost as if they were supposed to have been two trolls instead. These extra appendages give these freaks a lot of speed (for a troll), but it also makes them very clumsy. Also, their anatomy always seems to be at war with itself, leading to all kinds of odd problems which would cause death in a creature that didn't constantly regenerate (some even more than a usual troll, almost as if they received two trolls worth of that, as well). Most such freaks take to the water; it hides their appearance, requires less balance to move about, and their extra appendages make swimming easier for them than for other trolls.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village.
Avansati unitatea | |
---|---|
Advances to: | Bridge Troll Troll Cavalry |
Cost: | 14 |
HP: | 42 |
Movement: | 10 |
XP: | 36 |
Level: | 1 |
Alignment: | chaotic |
ID | Troll Tribe Freak |
Abilities: | regeneraza |
fist impact | 5 - 3 corp la corp | ||
jutting bone lama | 7 - 2 corp la corp |
rezistenta atacatorului vs | |
---|---|
lama | 20% |
foc | 20% |
impact | 0% |
foc | 0% |
aur | 20% |
la distanta | -30% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 2 | 40% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 2 | 40% |
Flat | 2 | 30% |
Forest | 3 | 40% |
Frozen | 3 | 20% |
Hills | 2 | 40% |
Mountains | 3 | 50% |
Munti impasabili | 99 | 40% |
Mushroom Grove | 3 | 50% |
Sand | 3 | 30% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
Unwalkable | 99 | 20% |
Village | 2 | 40% |